Howdy
I'm a Product Manager for THQ*ICE, currently managing MMORPGs for American audiences.
My work has ranged from free-to-play online games to triple-A console titles appearing on Xbox 360 and PS3.
As a producer I've coordinated motion capture and voice recording sessions, supervised multi-disciplinary teams and managed day-to-day operations. As a designer I've developed and tuned scenarios, mechanics and supporting gameplay elements. As a writer I've written and edited game scripts, manuals, character backstories, walkthroughs, high-concept pitches and marketing materials.